Following on from the success of our previous tutorials, today I will give a detailed, step-by-step tutorial showing how to easily create realistic grass and a forest eco-system in 3Ds Max with carbon scatter. In this tutorial, I have shown a very simple way to conserve your RAM resources while populating large vegetation scenes or close up realistic grass shots. HQ grass is freely shared online and can be downloaded. However, you will need to obtain a license to use Carbon Scatter for 3DsMax.
Download and see more about carbon scatter here
Please watch the video to see a step-by-step approach in creating similar rich scenes for your projects.
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